Street lamps cast shadows at night. Walk past a lamp after dark and you, other players, creatures, market stalls, benches, crates, trees and houses throw warm lamplit shadows across the cobbles and walls, stretching away from the flame as you move. The nearest lamp casts on Medium graphics, the two nearest on High; shadows fade in and out smoothly as you walk from one lamp to the next. Low graphics keeps its soft contact shadows. By day the lamps are dark and cost nothing.
Changed
Smoother frame rate everywhere. Scenery takes less work to draw, which offsets part of the cost of the new lamp shadows.