Agility courses pay much more for a repeat run. The Sea-wall Steps pays almost five times what it did, and every course now pays well over what an hour of fighting does at its level. Longer courses pay more per run, and higher courses pay more per hour. The one exception is Windwhisper Climb, which paid far more than anything else for a few seconds' work and now pays like the rest.
The upturned boats beside the Sea-wall Steps no longer act as invisible walls. You can hop over them, or stand on the hull.
Blocking and parrying train Guard at a quarter of their old rate. They paid far more than hitting things, so Guard levelled several times faster than any other combat skill. Guard weapons still train it as before.