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Patch

A grander welcome, and crafting you can wear

Added

  • A new welcome. The title, sign-in, character and world screens now sit in a live 3D valley at dusk or golden afternoon, with lamp-glow, chimney smoke, fireflies and drifting runes in the seven Scroll colours. The camera glides between screens instead of cutting.
  • Character select: each character stands on a carved stone pedestal in their gear and waves when chosen.
  • Character creation: Body, Face and Hair tabs, the camera moves in for face and hair, drag or arrow keys to turn, named colour swatches, a live nameplate and a Surprise me button.
  • World select: worlds are cards showing how busy they are, your ping and a Recommended ribbon. Arrow keys and Enter work throughout.
  • Upgrade your crafted gear +1, +2, +3. Rework a crafted weapon or armour piece at the same station with more of its tier's material. Each step is a little stronger and needs a little more level; +3 edges past the next tier's base item. Upgraded items show a gold +N on their icon and "Quality +N of +3" in the tooltip.
  • The crafting window tells you where to get a missing tool, e.g. "Chisel: sold at the Hearthmoor General Store".

Changed

  • Craft gear at the level you can wear it. Every combat style now has craftable gear at every tier, made at the same level needed to wear it: Smithing for melee weapons, plate and shields; Fletching for bows, crossbows, staves and wands; Tailoring for leather, cloth, quivers and tomes. Material processing (bars, leather, cloth, planks) follows the same levels.

Fixed

  • Buying bank space works, and clearly. The "+40 bank slots" button was half hidden under your satchel and looked like a satchel upgrade. It now sits at the top of the bank, says it's for the bank, and after you buy, the bank jumps to the tab holding your new slots and makes them glow.

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