A free fantasy MMO that plays in your browser. Aim every block, arrow, spell, and strike. 20 skills to grind and master.
Whispered Scrolls is in open alpha and evolving daily. Needs a keyboard and mouse.
Firefox runs this game poorly. For the smoothest play, use Chrome or Edge.
Videos
See Aethermere in Motion
Every shot was captured in game.
Old-School Progression, Modern Combat
The skill grind of the classic browser MMOs, rebuilt as a real-time action game.
Skill-Based Action Combat
There's no tab targeting. Aim every block, arrow, spell, and strike.
- Read the wind-upCreatures wind up before they strike, and the hit lands when the wind-up ends. Bigger attacks mark the ground before they land.
- Time your parryRaise your guard just as a blow lands and you take nothing. The attacker staggers, and your next hit lands harder.
- Roll and jumpA roll slips through blows. Jump clear of slams, shockwaves and low sweeps, and swing in the air to plunge down on landing.
- Round, kite or towerBigger shields cover more of you but slow you down and cut your damage. Purple-gold telegraphs can't be blocked at all.
Five combat skills and 21 weapon types
There are no classes. The weapon in your hand decides the skill you train, and you can switch whenever you like. Every weapon type has its own trait and four abilities. An axe's combo finisher opens a bleed, a mace ignores 30% of armour, a dagger crits more from behind, and a longbow hits harder the farther the shot. Each weapon keeps its own hotbar, and one character can train all five combat skills.
| Skill | Role | Weapons | Armour |
|---|---|---|---|
| Might | Melee damage |
| Warhide armour |
| Precision | Ranged damage |
| Leather, quivers, powder horns |
| Arcana | Magic damage |
| Cloth robes |
| Restoration | Healer |
| Vestments, focus orbs |
| Guard | Tank |
| Plate and shields |
20 Skills to Master
Fight, gather, craft and explore, all on one character.
Craft your own gear, upgrade it to +3 and sell the rest at the Exchange in Hearthmoor.
Combat
MightMelee damage with blades, axes and maces.
PrecisionBows, crossbows and blackpowder pistols.
ArcanaSpells from staves, wands, sceptres and runeblades.
GuardTanking. Take the hits and hold the aggro.
VitalityYour health. Every fight trains it.
RestorationHeal and ward your friends.
Gathering
WoodcuttingFell trees for logs, from oak to yew.
MiningMine ore, from copper all the way to aether.
FishingCatch fish to cook.
ForagingPick herbs and plants for potions.
Artisan
SmithingSmelt bars and forge weapons and armour.
FletchingBows, arrows and staves.
TailoringCloth robes, Vestments and tomes.
LeatherworkingWarhide, leather armour and quivers.
CookingFood that heals you between fights.
AlchemyPotions and brews.
EnchantingPut magic into your gear.
JewelcraftingCut gems and make rings and amulets.
Utility
AgilityStamina, sprint and dodge. Trained on jump courses.
BountyTake hunting contracts on dangerous creatures.
Party up with your friends
A party holds up to 5 players. Someone tanks, someone heals and everyone else hits hard.
- BossesWorld bosses at their lairs, phased fights built for a full party
- Group questsStory chapters you take on together
- Dungeons21 instanced dungeons, levels 4 to 99
- LootEveryone gets their own drops
For the grinders
What the grind looks like
Craft in batches, watch your haul add up by the hour and stash the lot in the bank. Click a shot to read it up close.
The story
The seventh Scroll is still missing
Hear the Whispers, follow the shards across Aethermere and reach them before the Hushed do.
166 quests, and some of them play out like small mysteries. In A Hush in the Hollow, Hearthmoor's lamps go dark at midnight. You question the neighbours, steep a cloth that swallowed a voice and name the culprit, then decide whether she gets your mercy or the watch.
- Embers
- Tides
- Roots
- Stone
- Gales
- Starlight
- Dawn
Pinned up in Hearthmoor
Strong backs wanted. No geese.
These are pinned up on the Hearthmoor board right now, and yes, one of them is about a goose.
See the board in game- The Delvers' Hall on Tinker's Rise records every party going underground. Sign the ledger going in. Sign it again coming out, if you can.
- Carters wanted: the Wagon Yard outside the Carters' Gate wants strong backs and sound knees. Apply to Cartmaster Axle. No geese.
- Rats: the Ryefields outside the Mere Gate are overrun. Bertram Oake offers breakfast and a theory. Inquire at the Mere Gate.
- Lost: one goose, answers to Your Honour. Do not approach. Last seen at the Exchange. Reward: the honour.
The world
Aethermere Is Open
Thornwood. Saltmire. The Sunscar Dunes. Hollow Barrow. Cinderhold. The Veilspire.
See it in screenshots
After dark
Then the stars come out
Watch the sun sink over the moors and the stars fill the sky above the peaks. Then head for the nearest lamp-stone, or keep going into the dark.
Screenshots
Scenes from Aethermere
All taken in game during the alpha. Click any shot to see it bigger.
Patch notes
Everything we've changed, newest first. We patch often.
Loading patch notes.
Whispered Scrolls for Windows
The desktop app plays the same live game with the same account and characters. It always uses your graphics card and keeps itself up to date.
Windows 10 or 11, 64-bit. About 100 MB. Signed by the developer.
Not on Windows?
- Mac and Linux
- Play in Chrome or Edge in a tab and bookmark it. Apps for these may come later.
- Firefox
- Firefox runs the game poorly. Use Chrome or Edge instead.
Make your character
It's free, and you'll be out in the world in about a minute. We're still in open alpha and we'd love to hear what you think.

