Jump. Press Space to jump, or Shift+Space for a sprint jump that carries more speed. It costs a little stamina, keeps your momentum and lets you steer a little in the air. Ordinary creature attacks that sweep along the ground miss you while you're in the air ("Evaded").
Block. Hold Q or the right mouse button to raise your guard against attacks from the front. A shield stops more damage than a weapon parry, each blocked hit costs stamina, and you move slower while guarding. Run out of stamina and your guard breaks, leaving you briefly stunned.
Perfect blocks. Raise your guard just as a hit lands to take no damage, stagger the attacker, get stamina back and hit harder for 2 seconds. Look for "Parry!" and the burst of sparks.
Unblockable attacks are telegraphed in purple and gold. Only a shield can block arrows and other projectiles.
A guard icon beside your stamina bar glows while you guard, turns red when stamina is low and flashes on a block, parry or guard break.
Changed
Dodge moved from `Space` to `Left Ctrl` (or X).
Blocking is stronger: a wider arc, more damage stopped and a slightly longer window for perfect blocks.